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| subject: | Re: MUTIL and game packets |
NB> The answer is simple. Mystic's mailer is a "Binkley Style Outbound". NB> Those door games were originally created to work with "FrontDoor Attach" NB> mailers (by creating a netmail *.MSG in order to point the mailer at the NB> game packets. NB> NB> This won't work with Mystic, and in my opinion, shouldn't have anything NB> to do with each other. NB> NB> The better option, is in BRE/FE's BBS.CFG, the last line should be NB> "NONE" for mailer type, and then you create a "dummy" netmail folder and NB> point your game's interBBS configuration to that dummy netmail folder so NB> it doesn't get sent to your league coordinator. Then at the end of your NB> game processing batch file, simply delete the contents of that "dummy" NB> netmail folder, as you don't need those whatsoever. Yeah, been doing this per your instruction since the other day, which is why you're probably super happy with me =) NB> Don't fret, you're definitely not the first person to send me .MSG NB> files, and probably won't be the last! :) NB> NB> Also, I know that BRE/FE have a setting that you can put "BINKLEY" on NB> that line in BBS.CFG, but I have never gotten that to work correctly.. NB> so I just don't use it. Maybe it worked with the original BinkleyTerm, NB> but it never worked for me with any newer Binkley-Style mailers. Well, the thing is, it's not my outbound packets that are being processed as Netmail by the BBS, it's incoming packets, specifically just BattleNet's. It never processes yours as Netmail. And I don't understand why or how. I've setup events and a batch file to isolate *all* game packets now before any echomail processing is done to a separate directory and it's still happening, which means I have to reset my Netmail messages every day since there's a couple hundred netmails I can't access each day. Nothing points to that game packet directory except that one batch file which moves them, and the games themselves, which only use them as an INBOUND directory. As soon as packets are created on my end they're tossed into a FileBox directory where they sit until every 60 minutes my interval event runs my ibbs.bat file, which processes all of the packets in the PACKETS directory, spits out outbound packets to the FileBox directories, creates custom semaphores, which calls the two semaphore events (depending on which semaphore it creates). Absolutely nothing should be processing any packets before the game packets are moved, so I'm stumped as to how or why it's happening. --- Mystic BBS v1.10 A58 (Windows)* Origin: throwbackbbs.com -\- meriden, ct -\- (1:142/799) SEEN-BY: 3/0 633/267 280 640/384 712/0 620 848 770/1 @PATH: 142/799 322/759 123/500 261/38 712/848 633/267 |
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| SOURCE: echomail via fidonet.ozzmosis.com | |
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