SI> In a message to All Roger Fingas wrote:
RF> 4) In terms of graphics, the only new additions are perspective
RF> correction (something which the PSX is incapable of) and an SVGA
RF> mode.
SI> What's perspective correction? And what bit
Perspective correction ensures that textures don't warp or misalign.
SI> color is it goin to use?
I imagine the software mode will use 8-bit colour, but the 3D
accelerated mode will use 16-bit colour.
--- Maximus 3.01
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