| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | 16-Bit To 32-Bit Callbac |
Jonathan de Boyne Pollard wrote in a message to Wim Veldhuis: > If CSet does this it would almost surely mean that > the code you produced is non-portable, even not to another > compiler on the same platform ! JdBP> That's a bit of a non-issue, since thunking is by its very JdBP> nature a platform specific thing. It doesn't really make JdBP> sense to worry about the portability of thunking. Not completely I think. Noticing the lack of compiling speed with CSet++, I thought it might be handy to compile with Borland first (when I program a real thing under OS/2) and finally in CSet for the execution speed of the program. If BC does not do this automatically, I would get errors I did not expect. OTOH, I am not sure if it would gain much time during development and I doubt it I will use a 16-bit DLL, so it is indeed a bit of a non-issue But thanxs for the correction of my incorrect vision of typecast results. mvg/wr --- timEd/2 1.01.g3+* Origin: LightHouse BBS ==> I am a H.U.G.O. Member ! (2:285/324.3) SEEN-BY: 12/2442 54/54 620/243 624/50 632/348 640/820 690/660 711/409 410 413 SEEN-BY: 711/430 807 808 809 934 942 949 712/353 623 713/888 800/1 @PATH: 285/324 37 1 280/0 801 24/24 396/1 3615/50 229/2 12/2442 @PATH: 711/409 54/54 711/808 809 934 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.