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echo: os2prog
to: Rob Basler
from: Michael Duffy
date: 1994-12-08 01:36:34
subject: Re: DIVE and Sprites

-=> Quoting Rob Basler to Michael Duffy <=-
 
 RB> Dive V2 is covered on the DEVCON CD, I just got the latest one (free
 RB> from IBM at COMDEX - yay!) and it has the DIVE toolkit on it.  If you
 RB> are interested in doing sprite work with DIVE V1, check out DLIB06.ZIP
 RB> as I seem to remember that it had some sprite handling built in.

I should get the DevCon CD by Friday.

 RB> Doing serious gaming work with PM is pretty senseless, it just isn't
 RB> fast enough.  Dive makes you fiddle with palettes and stuff, but you
 RB> will not get faster video anywhere, even under DOS.  I'm currently
 RB> working on a 3D shootem up for OS/2 using DIVE V1.

Could you briefly explain how PM and DIVE work together?  Does DIVE allow
one to write into a PM window?  I also heard that DIVE is built into WARP,
but is available for 2.1 as well.  BTW, I look forward to having control
over the palette!   I'm working on a side-view platform game, and I'm 
hoping to be able to do an OS/2 version.  After that I'll be doing 
adventure and RPG games for OS/2.  So far the market looks wide open =^)

Thanks,
Michael Duffy


... Sorry, I don't do Windows.
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