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echo: os2prog
to: Michael Duffy
from: Rob Basler
date: 1994-12-02 10:33:08
subject: DIVE and Sprites

MD>   Does anyone know how IBM planned for people to write PM based games for
MD>OS/2?  This is not a complaint, but a serious question.  I am finding OS/2
MD>to be extremely difficult and unweildy to work with as far as sprite based
MD>graphics are concerned, although I now know nothing about DIVE.

Dive V2 is covered on the DEVCON CD, I just got the latest one (free
from IBM at COMDEX - yay!) and it has the DIVE toolkit on it.  If you
are interested in doing sprite work with DIVE V1, check out DLIB06.ZIP
as I seem to remember that it had some sprite handling built in.

Doing serious gaming work with PM is pretty senseless, it just isn't
fast enough.  Dive makes you fiddle with palettes and stuff, but you
will not get faster video anywhere, even under DOS.  I'm currently
working on a 3D shootem up for OS/2 using DIVE V1.

Rob.
___
 X SLMR 2.1a X All wiyht.  Rho sritched mg kegtops awound?

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