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echo: os2prog
to: Larry Snider
from: Gary Chambers
date: 1994-12-07 22:43:52
subject: C++ CHARACTER FILL

Larry Snider wrote in a message to All:

Larry,

 LS> What I would like to do is just fill the screen with a
 LS> particular character to give a textured look in the most
 LS> efficient manner possible. In my case, ASCII 176.

This will do what you want *VERY* efficiently!

-------------------- >8 -------------------

#define INCL_VIO
#define INCL_NOPMAPI
#include 
#include 

VOID main(VOID)
{
    VIOMODEINFO ModeInfo;

    VioGetMode(&ModeInfo, 0);
    VioWrtNCell("°\x1f", ModeInfo.col * ModeInfo.row, 0, 0, 0);
}

------------------- 8< ------------------

 LS>     for (int j=1; j<=25; j++){
 LS>         for (int i=1; i<=80; i++){
 LS>             gotoxy(i,j);
 LS>             cputs("°");

While this will work, it is *DREADFULLY* sloooowwww.

GeeCee/2
Team OS/2 New England 
--- 

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