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| subject: | Fast line drawing |
Ok, here's my situation: I'm writing a 3D modeller to run under PM, and I'm trying to decide whether to use PM's graphics functions, or roll my own. My question is, how efficient are PM's Gpi functions, specifically GpiLine, in light of the fact that it supports a billion and one raster operations, as well as a variety of line styles. Is there a faster way to generate lines? I may have to go with my own line drawing routine through DIVE, though I don't have the docs yet. Do the device drivers for video cards implement line drawing routines, and if so, are they fast (probably) and how does one access them? I'm going to use Gpi functions in the interm, but I would appreciate it if anyone could point me down a faster path. Thanks, Michael Duffy ... Sorry, I don't do Windows. --- GEcho 1.11+* Origin: Knight Mare 405 672 5644 (1:147/3006) SEEN-BY: 12/2442 620/243 632/348 640/820 690/660 711/409 410 413 430 807 808 SEEN-BY: 711/809 810 934 942 949 712/353 515 713/888 800/1 @PATH: 147/3006 1032 3615/50 229/2 12/2442 711/409 808 809 934 |
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