TIP: Click on subject to list as thread! ANSI
echo: mystic
to: Nicholas Boel
from: mark lewis
date: 2015-10-23 11:08:24
subject: 1.11 features and bugs

22 Oct 15 17:05, you wrote to me:

 ML>> even when programming, most anything in column 80 automatically
 ML>> advances to the next line... this is why, depending on the method of
 ML>> placement, most stuff only drawn out to column 79 leaving room for
 ML>> the cursor to hit column 80 without the automatic admancement to the
 ML>> next line... this is extremely common... it also affects row 25 when
 ML>> you get out there to column 80 and then advancement to the next line
 ML>> also causes everything to scroll up a line...

 NB> The problem here is, it is referred to 80x25 mode. Not 80x23 or 80x24.
 NB> You should be able to use all blank spaces on an 80x25 screen without
 NB> it "scrolling up a line".

on the one hand, true but that's just not how it works... one has to use a
trick to write to the 80th column or position 80x25... that trick is direct
screen writes and does not involved the cursor at all... it is a
programming thing...

 NB> The OP was wondering how to at the very least get the 24th line to
 NB> display without scrolling. I gave him a "workaround" for
that, but the
 NB> workaround should not be needed, IMO.

that workaround is very similar to the direct screen writes method used by
programmers... writing directly to video memory is the only way because it
bypasses the hardware which control the cursor and thus bypasses the
hardware's automatic line advancement in column 80...

)\/(ark

... But honey, we can afford it, I sold your car.
---
* Origin: (1:3634/12.73)
SEEN-BY: 203/0 633/267 280 640/384 1384 712/620 848 770/1
@PATH: 3634/12 123/500 140/1 221/0 1 203/0 640/384 712/848 633/267

SOURCE: echomail via fidonet.ozzmosis.com

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.