-=> Propably DAVID BRUZAS writed to JOHNNY WAYMOUTH <=-
DB> Well, I have a really cool level that I started making for Doom2, but
DB> I never finished it because editing maps for doom is very annoying
DB> (none of the map editors I used had a 3d mode so getting your textures
DB> correct and aligned was a real nightmare. Plus you couldn't look at
DB> your level unless you loaded it up in doom.) I don't play doom much
Aligning textures needs just a little math (with a calculator it's fast).
DB> anymore, except to deatmatch with people over Jserve, and I don't even
DB> play Duke3d singleplayer much either (deathmatching is the best.) I
DB> have made a few maps for duke already, I just wanted to get this one
DB> finished. -!-
I'm still doing my levels for DooM because I think that Dukes textures
and monsters are too lousy for my levels :)
Well, I'm going to convert them to Duke too, but they can't be
better than original, because Dukes textures are from different
world than DooM's :(
\ - Jani \--------------------------\
\--------\ Falling Star Productions \
... Ice cream you scream we all scream for ice cream.
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