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echo: power_bas
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from: KURT KUZBA
date: 1996-07-15 23:21:00
subject: Mode 13h line/circle

since Power Basic doesn't support mode 13h directly...
'_|_|_|   BRESNHAM.BAS
'_|_|_|   This program demonstrates the Bresenham Algorithms
'_|_|_|   for the drawing of lines and circles in mode 13h.
'_|_|_|   Adapted from BRESNHAM.C in Bob Stout's SNIPPETS.
'_|_|_|   No warrantee or guarantee is implied or given.
'_|_|_|   Released to   PUBLIC DOMAIN   by Kurt Kuzba. (4/16/96)
DECLARE SUB BLine (x%, y%, x2%, y2%, c%)
DECLARE SUB BCircle (x%, y%, r%, c%)
Vmode 19
HIGH% = 200   'The PXL and BCircle will need to know the screen
WIDE% = 320   'dimensions, which are found in these SHARED variables
ndx% = 0: RANDOMIZE (TIMER * 100 + INP(64))
DIM xy(412) AS LONG: BCircle 159, 99, 65, 77: DEF SEG = &HA000
FOR t& = 0 TO 63999
   IF PEEK(t&) = 77 THEN xy(ndx%) = t&: ndx% = ndx% + 1
NEXT:
WHILE INKEY$ = ""
   BCircle 159, 99, RND * 129 + 75, RND * 255
   ndx% = (RND * 400 + 5)
   l1& = xy(ndx%)
   x1% = l1& MOD 320
   y1% = l1& \ 320
   l2& = xy(ndx% + 3)
   x2% = l2& MOD 320
   y2% = l2& \ 320
   BLine x1%, y1%, x2%, y2%, RND * 255
WEND: Vmode 3: WIDTH 80, 25: end
SUB BCircle (xc%, yc%, r%, c%)
'_|_|_|   Bresenham Circle Drawing Algorithm
'_|_|_|   Adapted from BRESNHAM.C in Bob Stout's SNIPPETS.
   SHARED WIDE%, HIGH%
   x% = 0: d% = 2 * (1 - r%): W% = 2 * WIDE% \ HIGH%
   WHILE r% >= 0
      PXL xc% + x%, yc% + r%, c%
      PXL xc% + x%, yc% - r%, c%
      PXL xc% - x%, yc% + r%, c%
      PXL xc% - x%, yc% - r%, c%
      IF (d% + r%) > 0 THEN r% = r% - 1: d% = d% - W% * r% - 1
      IF x% > d% THEN x% = x% + 1: d% = d% + 2 * x% + 1
   WEND
END SUB
SUB BLine (x%, y%, x2%, y2%, c%)
'_|_|_|   Bresenham Line Drawing Algorithm
'_|_|_|   Adapted from BRESNHAM.C in Bob Stout's SNIPPETS.
   i% = 0: steep% = 0: e% = 0
   IF (x2% - x%) > 0 THEN sx% = 1: ELSE sx% = -1
   dx% = ABS(x2% - x%)
   IF (y2% - y%) > 0 THEN sy% = 1:  ELSE sy% = -1
   dy% = ABS(y2% - y%)
   IF (dy% > dx%) THEN
      steep% = 1
      SWAP x%, y%
      SWAP dx%, dy%
      SWAP sx%, sy%
   END IF
   e% = 2 * dy% - dx%
   FOR i% = 0 TO dx% - 1
      IF steep% = 1 THEN PXL y%, x%, c%:  ELSE PXL x%, y%, c%
      WHILE e% >= 0
         y% = y% + sy%: e% = e% - 2 * dx%
      WEND
      x% = x% + sx%: e% = e% + 2 * dy%
   NEXT
   PXL x2%, y2%, c%
END SUB
SUB Vmode(a%)
   dim m as string * 1: m = chr$(a% and 255)
   !  mov   ah, &H00
   !  mov   al, m
   !  int   &H10
end sub
sub PXL (x%, y%, c%)
   shared HIGH%, WIDE%
   if (x% < 0) or (y% < 0) then exit sub
   if (x% >= WIDE%) or (y% >= HIGH%) then exit sub
   def seg = &Ha000: poke y% * WIDE% + x%, c%
end sub
'_|_|_|   end   BRESNHAM.BAS
___
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* Origin: The Programmer's Mark * Brooklyn, NY, USA: 718-921-9267

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