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| subject: | Re: The next files for AA25A games. |
* Reply to message originally in area CarbonArea
Hello Ben!
Mon Mar 24 2014, Ben Ritchey wrote to Gert Andersen:
BR> * Forwarded from area 'FILEGATE'
BR>* An ongoing debate between Gert Andersen and Janis Kracht rages on ...
GA>> 25AmapsW.zip got to be 56M. The next file for addon is textures.7z and
GA>> it will be 25AttrsW.zip = 210M so info file in zip without using L/M/W
GA>> and info as extension with OS letter. Then will I make a OS letter for
GA>> each OS of the file. Then is there just 2 big files again there is at
GA>> 313M and 516M. Alle those big files will I for Linux , MAC + Windows
BR>Is all of this really prudent for FIDONet? Seems like way too much for
BR>something that is accessible over broadband where it belongs ... even
BR>the part you're hatching out is overly large IMHO my bandwidth won't
BR>suffer but others may, I'm just saying. I stopped hatching A/V files
BR>due to ridiculous large size as these ... Janis may have an opinion
BR>here (g)
Yes she have as I know.
that I am doing is that I getting the big files in by email and looking at
the files and testing, if the file is a good game file and not go over more
than 15-20 split rar files and or is up 10MG as zip files is I send the
files out. For some files for games can there be from 4 to 12 extra addons
of data files to a game, and self if the main file is not more than 10M can
the extra addon files be over a half giga in files, if the addon files is
under 60M and between up to 50-60M si the files been both zipped and split
to not have more than 15 split files of 7024 bytes or 4-5 split of around
10M.
Is the extra addon file over 60M is I zip the file and split first to see
how it looks, and the zip files been manually copied in to the file echo
and I make 1-2 special .inf for the files for where to download the zip
file or the addon file by it self.
And no bigger files is been hatched out that only the info file(s).
The old GamesNet from time back had that time from time to time right so
big files sending out, but that time was the most nodes and sysop only had
a isdn modem and V34 modem to get mail and game files by, and there was a
special game area for those big file over 10M and sometimes over 20M. Now
have the most nodes and sysops Broadband and adsl from 2Mbit up to
20/30Mbit and some have somethhing like 100/100Mbit, or even higher with
the new fiber cables networking.
Take care,
Gert
- Get the best with linux -
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