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| subject: | Re: Questions for the die-hards! |
Hi brett, BOC>>> I am seriously thinking of buying a very cheap 64+drive+dataset. KP>> Firstly i'd check out cash converters in Sturt St if ya get the BOC> Yeah, well I'm pretty sure I'll be able to get a very cheap 64 when BOC> I want, they are not exactly rare! 8^) Sure aint, hey maybe even get a c128 ... double the fun then .. 8^) KP>> There are some problems between the two, Eg the SID chip in the KP>> 64C has had some bugs fixed in it, As a result some (very few in fact) KP>> music replayers that use SAMPLES will not work 100%. there is a simple BOC> I'd probably look for an old model then, the original and the best. BOC> 8^) yep ya should be able to find lots of these !... door stops all over australia.... that once great jingle comes to mind .. "Are you keeping up with a commodore" ? - thems where the days. BOC>>> 2. Any way I could store the games on the 'ol XT (or amiga) and BOC>>> load them from the 64? Sort of keeping the disk image files BOC>>> (ideally compressed) on the hard drive and fooling the 64 into BOC>>> thinking the XT was a 1541 or something. KP>> Well NO, not if you intend upon loading realtime ? BOC> Pity, I wouldn't have thought it'd be that difficult to write BOC> something on the PC to fool the 64 into thinking the data was coming BOC> from a 1541? I dont really know ?, as i read something about it the other day ?? maybe there is a method of doing it ??? i think one the guys in here said something about it ?? sorry dont remember who ! KP>> The best option and the one i use is the RS232 interface, all ya do is KP>> run 2 comms programs either end, and away ya go. but be warned KP>> the transfers are only at 2400 (or lower). which is Ok i guess KP>> for 64 files. BOC> Bit messy, I'd prefer to fill the old XT up with disk images than BOC> have dozens of 5.25's lying around. I figure that you can fit several BOC> 160K disks on a 20M drive. Yeah well i would to, but if its not possible .. well then maybe this is the next best thing. ? painful i know , but ya get used to it. I use it to port 64 files to Amiga ...relive the past Althought DAN's got the cable right now so i guess ill have to crank up the c128 again to relive some glory days.. KP>> A handy hint would be it lay your hands upon a ACTION REPLAY mark 6 KP>> and use its fast loader ... 2-3 second 240 block file loads . very KP>> impressive stuff. BOC> Yeah, I had a Freeze Machine that was pretty impressive as I BOC> remember. There are some kick ass little carts getting around, imagine coding the software within the cart.. what a nightmare that would be. KP>> You must be careful though, remember it may have been 5 or more years KP>> since you saw a 64 game .. 16 colours, multi colour resolution of just KP>> 160*200. fond memories may not turn out as expected. BOC> Funny thing that. The thing the really convinced me was the BOC> pixel-perfect conversion of the original Impossible mission included BOC> in the Amiga IMP2025- in terms of fun gameplay it shits all over the BOC> new game! I still think it has certain charm also , i didnt see IM 2015 sorry had a version just didnt work 8( ... at the time i didnt even think that it was the revision of the the original classic.. opps KP>> Yep they still develop games for it, (17-18 million 64's were sold) BOC> Wow! Um dan said that figure may be a couple of million under ... makes ya wonder doesnt it.... why couldnt they have spent a bit of time upon the c64 when the amiga hit the streets !... maybe the infamous c65 would today be the most popular home computer ???? who knows.. Its a pity the C128 never really got a chance either. KP>> As for Fun , yes i must agree , GAME PLAY & CREATIVELY where the KP>> names of the day. it is a time we will never see again .... BOC> Damn straight. KP>> For there now exists a computer generation that will look upon this KP>> time as their woodstock - something truely special. BOC> Interesting way of looking at it! 8^) Boy we must be getting old ...8^) KP>> I guess if worst comes to worst - you could run am emulator .. yeah KP>> yeah i know there slow and cumbersome .. but for some games they work KP>> well in deed. BOC> Trying to get hold of a 64 file to try on an Emulator is the tricky BOC> bit! 8^) um if ya like i can send ya some (i think theres some on the HD ??) to have a play with ... nothing great .. its just fun watching your nice new hardware play really really really old c64 games ... C ya, Kev. --- Spot 1.2c Unregistered* Origin: Underware Design (3:637/101.2) SEEN-BY: 50/99 54/54 623/630 632/0 304 348 530 998 999 1000 633/371 635/503 SEEN-BY: 636/100 637/101 103 638/100 640/316 711/807 808 809 929 934 712/623 SEEN-BY: 713/888 714/906 6371/2 @PATH: 6371/2 637/101 103 632/998 635/503 50/99 54/54 711/808 809 934 |
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