| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | posix |
PM> Yes, strftime() takes a tm struct, so all you need to do is
PM> convert the time_t variable to a tm struct using localtime()
PM> and the pass it to strftime(). You can use something like:
So Paul *finally* told me... after I'd written my own version of
localtime().
PM> int main(void)
PM> {
PM> struct stat s;
PM> char buff[20];
PM>
PM> stat("c:\\config.sys", &s);
PM> strftime(buff, sizeof(buff), "%d-%m-%y",
localtime(&s.st_ctime));
PM> printf(buff);
PM>
PM> return(EXIT_SUCCESS);
PM> }
Where have I seen something very like that..? :-)
BL> I assume that means if I set the compiler to ANSI and press the
BL> button, the EXE I get won't work on UNIX?
PM> The EXE you generate under DOS won't work under UNIX. What you
PM> can do is to copy your source code to a UNIX system and
PM> recompile it there without having to change your code.
Oh.
BL> I read that Borland is about to release Delphi for C, so I
BL> thought I'd give C another run in light of my greatly advanced
BL> knowledge of Pascal.
PM> Since Delphi is Pascal, I've got no idea what Delphi for C is!
Delphi is two things, the VB-like approach to event programming, and
the l;anguage. In fact, Delphi2 is very close to C already. I think it
actually uses the same compiler.
BL> qsort(list, n, 80, sort);
PM> ^^^^
PM>
PM> If you're trying to sort using pointers, defining the element length
PM> as 80 is wrong. You need to define it as the length of a pointer:
PM>
PM> qsort(list, n, sizeof(list[0]), sort);
That doesn't work either. Have you actually tried it?
If I do that and look at what is fed to the compare function it's
garbage. I need a way for the compare function to know what the
pointer means... and how can it?
Regards,
Bob
___ Blue Wave/QWK v2.12
@EOT:
---
* Origin: Precision Nonsense, Sydney (3:711/934.12)SEEN-BY: 711/934 712/610 @PATH: 711/934 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.