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echo: apogee
to: DAVID BRUZAS
from: JOHNNY WAYMOUTH
date: 1996-10-14 14:39:00
subject: Wad2map conversion

*** Quoting David Bruzas to Johnny Waymouth dated 10-12-96 ***
> Well, I have a really cool level that I started making for Doom2, but I
> never finished it because editing maps for doom is very annoying (none
> of the map editors I used had a 3d mode so getting your textures 
> correct
> and aligned was a real nightmare. Plus you couldn't look at your level
> unless you loaded it up in doom.) I don't play doom much anymore, 
> except
> to deatmatch with people over Jserve, and I don't even play Duke3d
> singleplayer much either (deathmatching is the best.) I have made a few
> maps for duke already, I just wanted to get this one finished.
> ---
>  þ OLX 2.1 þ It's only a hobby ... only a hobby ... only a
> 
> *!* InterMail+GE/2+PCB/2
> (1:3603/210)
> 
I know the problem.  The pink is the duke3d program's way of saying 'Hey!  I 
can't find that texture!'.
    I think there's a 'wad2art.exe' file on the cd that allows you to add (or 
make a new art file, I dunno...) the art from your doom file to the duke3d 
file, allowing you to use the map and also the art.
John
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