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echo: apogee
to: JOHNNY WAYMOUTH
from: DAVID BRUZAS
date: 1996-10-12 12:13:00
subject: Wad2map conversion

JW>*** Quoting David Bruzas to All dated 10-08-96 ***
JW>> Does anyone know how to convert wads to maps using the duke textures? I
JW>>
JW>Dunno... it sounds like it set your walls to see-through, only duke don't 
li
JW>that!  If you want texture, try converting the wad and then using build.
JW>should work, but I dunno.
JW>If you want to play doom wad files, why not just use doom?
Well, I have a really cool level that I started making for Doom2, but I
never finished it because editing maps for doom is very annoying (none
of the map editors I used had a 3d mode so getting your textures correct
and aligned was a real nightmare. Plus you couldn't look at your level
unless you loaded it up in doom.) I don't play doom much anymore, except
to deatmatch with people over Jserve, and I don't even play Duke3d
singleplayer much either (deathmatching is the best.) I have made a few
maps for duke already, I just wanted to get this one finished.
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