TIP: Click on subject to list as thread! ANSI
echo: arcade_games
to: RANDY MEEKIN
from: JEFF NELSON
date: 1996-09-06 21:11:00
subject: MK2

-> -> In reference to the unblockable move now I see the one you mean.
-> -> Yes, that was unblockable but on the other hand that was also a
-> -> glich and nothing more! And even after they were frozen that didn'
-> -> always mean that you'd win! If you tried it against the computer y
-> -> would lose.
->
-> Gee, I think I just said it was a glitch. Yup, I did.
->
->
-> JN> Whatever man, look here, this is what the permafreeze was.
->
-> JN> The permafreeze was a glitch in an early version of
-> JN> mortal kombat 2. When you hit someone with it, they are
-> JN> frozen for the rest of the match, and the move is
-> JN> totally UNBLOCKABLE. You guys asked for glitches and
->
-> No wait a minute. Jeff Nelson says that I'm wrong its actualy a
-> glitch. Does he even read these or do I need to draw pictures! Maybe
-> he can't read... To clarify I said it was a glitch. I don't thik
-> that glitch should count as an unblockable move in a game and I
-> think most people would agree with that. And further more it was
-> even a glitch that was taken out quickly from a very ea version!
That's besides the point. Like I said, you asked for unblockable moves and I 
gave it to ya. I think you're just saying all of this bullshit because you 
know there is no way to block it. But you say there is a way to block 
everything and you know it, well bite me.
JN
--- InterEcho 1.17
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* Origin: Nocturnal Forest-Overland Park,KS Wildcat/WaRpEd (1:280/166)

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