THC> Comparing, say, the gameplay of PC Doom vs. Jaguar
THC> Doom is one thing. When the conversation drifts off
THC> into how Doom plays better with a GeeWhiz 3D video
THC> card as opposed to a GollyGee 3D video card, runs
THC> better on one PC operating system than another,
THC> whether one type or amount of RAM is better than
THC> another, which AUTOEXEC.BAT statements need
THC> changing... Well, at that point, I usually decide
THC> that the conversation no longer relates to consoles
THC> enough to belong in this echo.
I know what you're talking about. I DO honestly try to keep it in that
proper vein, but inevitably it'll occasionally lean one way or the other
(most of my gaming experience IS with PCs, after all).
THC> If they were "just" that...
It depends on what you use your PC for. If you're like me, a high-school
student, you're bound to do some homework. But if you're free of those
shackles, it's up to you. You can either use it for "just work" (tnough I
have yet to see the person who only uses one for that), or you can be the
type who gets an Obsidian 3D board because they just can't stand anything
less than 30 FPS.
Of course, one advantage console game developers have is that they know
who's going to buy their systems: active gamers. As such, you rarely
encounter "empty" games like Myst or Riven (though, oddly enough, those
particular titles DO exist on the PSX), supposedly targeted for the mass
market. Unfortunately, you rarely get games that require a large time
commitment, and those that do are usually ports of PC games (Final Fantasy
VII is a notable exception).
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)
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