| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | sortpkt |
RM> Could be a few more prefixes to kill; I've seen ** and " in front RM> of subjects in AustGames. Haven't ever seen these, but they're easy enough to add in. PM>> Sounds like you're reinventing my original program. I was reading it PM>> twice as well, but it really thrashed the disk. RM> Get a bigger cache... On the 2nd pass, did you have all the input RM> files open at once? I had real fun with this, I've got a 2MB cache with lazy write turned on. I don't know why it was thrashing the disk so badly. From memory, all the packets were open for the duration of the program, which caused it's own problems with numbers of file handles. RM> and I might move this thread to Avtech or AustC for more opinions - RM> comment? I don't mind either way. PM>>> The biggest culprit is the pktCollection class, as it declares a table PM>>> of packets, each a few hundred bytes long. RM>> Found it! (reminds me of an old Naked Vicar joke...) PM>> I'm not sure what joke you're referring to, but if it's filthy and PM>> disgusting lets hear it! RM> It isn't disgusting, so you probably don't want it..... I do occaisionaly raise my mind from the gutter, but only if it's worth it. Paul --- GoldED/2 2.42.G1114* Origin: Rampant Stupidity (3:711/934.1) SEEN-BY: 711/934 @PATH: 711/934 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.