| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | the PM message queue |
In a message dated 01-06-99, Andrew Grillet said to Mike Ruskai about "the PM message queue" Hi Andrew & Mike, MR> [snip] HR> Since OS/2 1.1 exists a rule for PM programmers: a message is to HR> handle in 1/10s. If this is impossible the handing is to shift to HR> another thread. AG>And its best to assume for your current app: AG>"If it would take 1/10 sec on your old 286 running OS/2 1.1 then ..." AG>Not "if it would take 1/10 s on your pentium3 running Warp 5.5 ...". Indeed, Peter Fitzsimmons recommended that any activity that could be blocked from dispatch (on I/O, a mutex or whatever) should be done in a background thread. This is sound advice. Even if the blockage is less than a millisecond, it is dangerous to do it in the thread that is managing the system input message queue, as the blockage could become a deadly embrace. AG>Some of us are still running OS/2 1.3 on 286s. (I just ditched my AG>last one in December. (Upgraded to a 486!)) My copy of 1.3 is on floppies, waiting for a 10-quid special on which to run it. I just hope the floppies are still good. Regards Dave ___ * MR/2 2.25 #353 * User-friendly: (adj.) trivialized, slow, incapable, and boring. --- Maximus/2 3.01* Origin: DoNoR/2,Woking UK (44-1483-717904) (2:440/4) SEEN-BY: 396/1 632/0 371 633/260 262 267 270 371 635/444 506 728 639/252 SEEN-BY: 670/218 @PATH: 440/4 255/1 251/25 396/1 633/260 635/506 728 633/267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.