On 02-26-98 richard claypool wrote to All...
rc> Let's say that yjou're in a room. You have in the
rc> middle of a room a field, inside the field time is speeded
rc> up to twice our speed. You walk over to the field and
rc> atempt to put your hand into the otherside. what happens
rc> to your hand?
Spoze you were born on a holodeck Richard, and you find this room.
The rules for the holodeck allow the computer to provide your
central nervous system any set of virtual reality data you can
think of, and many that you cannot. As such, the perception you
will have will be dependent on that subroutine in place when you
perform the appropriate action. Since you dunno what the routine
will do, you may notice nothing, or your hand may disappear, or
age, or damn near anything else. And just because you got one
kind of perception does not mean you will again.
I would not try it. ;)
Now, the holodeck I was born on does not seem to have such a room.
Although, it does have some pretty strange places. I think that
the software that presents this virtual reality to my cerebral
cortex has some bugs. Sometimes stuff dissappears, usually small
rather insignificant items, pens, money, hand tools; other times,
I see stuff reappear that has been gone for months, or came from
god only nose where. It occurred to me that the glitches loose
the co-ordintes for trivial stuff, and it moves around.
Sometimes stuff disappears for a short time, others take longer,
sometimes centuries or eons. When they dig something up that is
not from the right time, they call it an anachronism.
Now, before coming to this holodeck, I was given the choice to do
it here, or be something else somewhere else. To make the choice,
I was given a 'sneak' preview of selected sequences, to see if the
RPG character was something I might be able to handle. From time
to time, I am in a room or someplace, and immediately recognize I
am looking at a scene I saw in the sneak preview. I know what all
the people present will say, and do, for the next dozen seconds.
Looking back on these "vu'jede" I see that each scene was trivial
in terms of my own kharma, and while I was never aware of my own
physical body during one of these, except as a 'point' of view, I
can nevertheless, draw some conclusions about what sort of roll it
was that I had in each scene. I don't call it "de' jevu" because
I can tell that I have not 'been there before', but that what I
was about to see had never happened yet.
Maybe you noticed some folks, like I have, Richard, who go through
life just as smooth as the DRAM boot count, everything just clicks
into place, no sweat. They got cluebooks. don't let it bother you.
When the game is over, everyone will know who had the cheatsheets,
and who did it the challenging way.
Plato realized that when life is over, there is the playback that
remains to see how well you did. He thought that your harshest
critic will be yourself, and I havta agree. nobody else will care
all *that* much. I am amazed that he was able to figure this out,
well before the idea of a virtual reality videotape was conceived.
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* OFFLINE 1.58 * I dont make the rules- Im lucky if I can see what they are.
--- Maximus 3.01
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