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| subject: | Optimizing cc65 C code: my text adventure |
Hi! I am still working to optimize my text adventure written in C using cc65. I have several optimization lists at https://sourceforge.net/projects/cc65extra/files/. I can split the code into several smaller pieces. I am also using my Hidden64 library to gain 11k. Does anybody have any suggestions as to how *else* I can optimize my code? BTW, I'm willing to give some example code on request. --- SoupGate-Win32 v1.05* Origin: Agency HUB, Dunedin - New Zealand | FidoUsenet Gateway (3:770/3) SEEN-BY: 57/0 153/250 220/70 267/800 317/2 393/68 633/0 267 280 281 412 SEEN-BY: 712/848 770/0 1 3 10 100 340 772/0 1 210 500 @PATH: 770/3 1 633/280 267 |
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