On 21 Jun 97, Kurt Kuzba wrote to Paul Wankadia --
PW> I've got code for a class called 'Member', but I'm not
PW> sure how to implement a class called 'Band', especially
PW> in relation to the way I'll store the list of Members...
KK> Perhaps you should create a base class of Bandmember with
KK> a pointer to an array of sound bites called Instrument
This would take heck of a lot of work, not to mention more lines than PPoint
will post in one message...
KK> and a virtual function called Play().
I'm temporarily out of my league ... please help ...
KK> That way, each instance of Bandmember may have a channel
KK> of the sound card assigned to it and maintain its own
KK> array of sounds, playing them according to its own thing.
Maybe we should call it 'Sound', not 'Instrument', then?
KK> They would need an array of values so they could pick out
KK> the proper sound bite in the Play() function for each
KK> sampling increment of any given piece being performed.
Let's ditch this whole "band" idea and just write a program that plays MODs.
KK> You're on your own as far as improvisational work goes,
KK> though. Getting them to Groove() and Jam() is well
KK> beyond my meager abilities. :)
I've got a magazine review for a program called "Jammer Pro" or something
like that ... it supposedly improvises in real-time ...
--- PPoint 2.00
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* Origin: Junyer's Workshop (3:640/772.3)
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