TIP: Click on subject to list as thread! ANSI
echo: bbs_carnival
to: Sean Dennis
from: Michael Preslar
date: 2005-08-03 09:37:50
subject: BRE

Re: BRE
  By: Sean Dennis to T.J. Mcmillen on Fri Jul 08 2005 08:10 am

 > Hello, T.J..
 > 
 > On 07 Jul 05 at 17:37, T.J. Mcmillen wrote to Robert E Starr Jr:
 > 
 >  TM> You can del that file via the batch file, but it leads to data
 >  TM> currption in the end.  I just wish JD would do something in the 5
 >  TM> friggin' years he's had the code. :(
 > 
 > I do believe it would be a total rewrite of the code involved to do that. Do
 > know if JD wants to tackle that or not. :)

Yeah, this is an old message.. my fido hub was out of town and his ups died.

Would take long to make it multinode capable. A couple of lines of code to
capture IOResult and filemode where ever theres a file reset(), rewrite() or
append() and poof: multinode.

Furthermore, keep track of the game's directory, and do a
assign(plfile,gamedir+'player.dat'); and itd start getting closer to a
win32/door32 setup as well.

In all honest truth, I could port this joker in a couple of hours if JD would
let me.. But in the hundreds of times Ive asked, hes always said no.

His loss.

--- SBBSecho 2.10-Win32
* Origin: mount_z.synchro.net - Home of Lord/* (1:275/112)
SEEN-BY: 633/267 270 5030/786
@PATH: 275/112 311 106/1 2000 633/267

SOURCE: echomail via fidonet.ozzmosis.com

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.