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| subject: | Function Pointers |
DM> So then you may have a struct like this:
DM>struct Database {
DM> HDLL hdll; /* can't remember the exact type ;-> */
DM> error_t (*GetEmployee)(struct EmpRecord* r);
DM> error_t (*SaveEmployee)(struct EmpRecord* r);
DM>};
That brings up another point. How do you create a function pointer that
returns something other than that which was passed-in? For example, if
GetEmployee() above were to return a pointer to double and
SaveEmployee() were to return a pointer to a structure of type struct
foo?
þ CMPQwk 1.42 999
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