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| subject: | Re: Game theory in evolut |
Jarek Hirny wrote: >>The problem is that games are theoretical constructs that don't map >>obviously to real organisms. One factor is that games suppose a >>"currency", >>but we don't generally know how valuable a grain of feed is to a >>pigeon, for >>example. > > > Well, it's not important how valuable it is, by which I mean that you > don't have to measure it in any units. You rather need to know only > whether action A is more valuable to pigeon than action B to hawk. Which > is not simple at all to estimate, but, I think, not impossible to > do too. It's just the same thing as with "Utility" idea in economic > sciences. > Actually, there is a clear utility in the case of evolution: fitness. This is one of the reasons why game theory works so well. Of course, estimating the fitness is another matter, but yes there are ways of doing that too - if you can fin a copy of Manly's book "The Statistics of Natural Selection", then you'll see a host of methods (and there have been more developments in the last 20 years, too). Bob -- Bob O'Hara Department of Mathematics and Statistics P.O. Box 4 (Yliopistonkatu 5) FIN-00014 University of Helsinki Finland Telephone: +358-9-191 23743 Mobile: +358 50 599 0540 Fax: +358-9-191 22 779 WWW: http://www.RNI.Helsinki.FI/~boh/ Journal of Negative Results - EEB: www.jnr-eeb.org --- þ RIMEGate(tm)/RGXPost V1.14 at BBSWORLD * Info{at}bbsworld.com --- * RIMEGate(tm)V10.2áÿ* RelayNet(tm) NNTP Gateway * MoonDog BBS * RgateImp.MoonDog.BBS at 4/2/04 3:18:46 PM* Origin: MoonDog BBS, Brooklyn,NY, 718 692-2498, 1:278/230 (1:278/230) SEEN-BY: 633/267 270 @PATH: 278/230 10/345 106/1 2000 633/267 |
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