| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Question |
On 2017 Sep 28 17:30:36, you wrote to IB JOE: IJ>> My question was does it do it automaticly or not... it was a yes or IJ>> no question. IJ>> Answer is no, you'll have to do them on the fly... NB> How is the answer no? When you execute the batch file from your events NB> you pass the node parameter (%3). What more do you want!?!? i think the key word here is "automatic"... you have to specifically put "%3" in the data line to pass the node number... that's not "automatic"... i suspect the OP was looking for an already existing environment variable like %MYSTICNODE% similar to %WCNODE%... in the case of %WCNODE%, the BBS creates it in the spawned shell where the door script is executed... in this case, "%3" wouldn't need to be passed at all since the value should be the same as %MYSTICNODE% if it existed... )\/(ark Always Mount a Scratch Monkey Do you manage your own servers? If you are not running an IDS/IPS yer doin' it wrong... ... She always flirts with the butcher... Playing for bigger steaks. ---* Origin: (1:3634/12.73) SEEN-BY: 15/0 34/999 90/1 116/18 120/331 123/140 130/20 140/1 218/700 220/60 SEEN-BY: 230/150 240/1120 249/303 250/1 261/38 100 266/404 267/155 280/1027 SEEN-BY: 282/1031 1056 292/140 908 320/119 219 340/400 393/68 75 396/45 SEEN-BY: 633/267 280 640/384 712/620 848 770/1 801/161 189 2320/100 105 SEEN-BY: 3634/12 5020/1042 @PATH: 3634/12 261/38 712/848 633/267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.