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| subject: | Re: Analog vs Digital |
Jim Menegay wrote:
> john_SPAM{at}wilkins.id.au (John Wilkins) wrote:
> > All data storage in the real world is analogue.
>
> Ah! Reductionism again. But Wolfram and Fredkin might disagree
> as to whether the ultimate reduction is to analog or digital.
>
> In general, I think that it is a bad idea to think of either
> analog or digital as the ultimate truth about the "real world".
> We don't know enough about reality to make such judgements.
> All we have to work with are models of reality. Analog and
> digital are two such models. Neither lives in the "real world".
> Both are abstract conceptual entities.
>
> > The only difference
> > between analogue and digital is the fidelty of replication.
>
> Disagree. See below.
>
> > I think that any evolutionary process is going to maximise
> > the fidelity to the point where further improvements would
> > be too costly, no matter whether it is cultural, biological
> > or technological.
>
> Agreed.
>
> > I completely agree with Tim, and
> > would say that "digital" is, in the real (as opposed to
> > abstract) world, a name for "very-high-fidelity reproduction"
> > over analogue substrates. That digital media use thresholds
> > to ensure that fidelity is secondary.
>
> First, I don't think that Tim said that. Second, I don't think
No, I added that to what Tim said.
> that thresholding per se is the whole distinction. Digital
> involves a "force" that pushes signals that drift close to the
> threshold back to nominal values. Analog tries to avoid such
> "distortions" of the received signal.
I don't follow this. Thresholding is how an analog signal can become a
digital one (as in FM v AM). The "trying" here is done by the sender and
receiver, and is imposed, so to speak, on the analogue signal. What that
"force" can be I have simply no idea. But I am not an engineer so I
would appreciate the education you can give me in making this clear.
>
> If you Aussies are familiar with the noble sport of bowling,
> you may appreciate this analogy. The skilled bowler aims his
> ball down the lanes using analog information. The medium, (the
> lane) is as flat as possible, to avoid distorting the bowler's
> signal. However, an unskilled bowler is producing digital
> information. The overwhelming majority of his balls end up in
> the "gutter", and the gutters provide forces such that a variety
> of inputs will mostly result in one of two possible outputs.
>
> The ideal digital bowling lane would slope toward the gutters
> from the center (the threshold). And it is this "basin of
> attraction" feature in the dynamics that distinguishes digital
> from analog.
The point and logic of this example escape me entirely, I'm afraid. And
I do bowl. Some of my bowling makes it to the end of the lane, and I
even get a strike occasionally. But I was unaware of using digital
technology or techniques to do so - it was all analogue...
--
John S Wilkins PhD - www.wilkins.id.au
a little emptier, a little spent
as always by that quiver in the self,
subjugated, yes, and obedient. -- Seamus Heaney
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