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echo: barktopus
to: Geo.
from: Glenn Meadows
date: 2004-08-06 12:12:20
subject: Re: Doom 3

From: "Glenn Meadows" 

Check out the X-Box game Halo.  You can string multi-boxes together, shoot
through open area of floors to get baddies below and above, you can shoot
the other players if in multi-player mode.  Several of Andrews friends have
wired their homes just so they can hook up multiple X-boxes in different
bedrooms so each player is on his own TV set, or they drag the TV's in and
set them side by side.  Pretty amazing game.

--
Glenn M.


"Geo."  wrote in message
news:411357c2$1{at}w3.nls.net...
> "Monte Davis"  wrote in message
> news:e7l6h0l1voo0467r728nah6gkbik1ms4pk{at}4ax.com...
>
> > The 3-D-itude has caught up with Half Life, the Unreals, etc, as has
> > the "physics" -- moveable objects, surfaces that change
when fired at
> > or splattered w/ gore..
>
> Not quite what I was trying to find out though. I've been waiting for a
> multiplayer shooter game where you can shoot up thru the floor to get the
other
> guy (or shoot thru walls, etc).
>
> The original doom engine had a limitation in that it wasn't really 3d, you
> couldn't have a room below a room where they were related. You know, like
a
> hole in the middle of the flaw that was in the middle of the ceiling
below. I
> haven't played many 3d games since then so maybe it's been done dozens of
times
> since the original doom but watching the kids play I've never seen a
bridge
> where you could go under it while someone was crossing it.
>
> Geo.
>
>

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