Harry Wesebaum wrote in a message to Jack Stein:
JS> Session_Priority, as I understand it, sets all sessions to 1 by
JS> default. Setting a session to 2 will make it the LAST session
JS> serviced, when time permits. Doesn't matter at all if you set it to 2
JS> or 32, it's still last. In other words, I don't think session_priority
JS> does what you think. My feeling is it should be left alone unless
JS> really needed for something. I guess, for example, you might set
JS> every session to 2 except your BBS, which you set to 1, making sure
JS> that always gets first dibs, but I never had to here. Also if you have
JS> a process that you absolutly don't care about speed, you could give it
JS> a 2 priority and insure everything else gets serviced first.
JS> Generally, OS/2 does fine without touching this setting, left to it's
JS> own devices. Again, this is how *I* understand it...
HW> *My* understanding of Session_Priority is the exact
HW> opposite. The higher number gets priority first and the
HW> lower numbers are last on the service list.
HW> Which of us is right?
I'm not sure. I remember when I first installed WARP and saw the
Session_Priority I changed my BBS to a higher priority just to see what would
happen, and it the next caller had all kinds of problems. I changed it back
to the default (0) and all was well again. Much later I read somewhere that
Session_Priority worked as I described above, which made sense based on my
experience, but I can't find the source for this, perhaps it was in a dream?
I've searched every where I could think for where I got this, but came up
blank. Nick posted a reply to me on this, which seemed to indicate I'm wrong
on this, but I'm still not sure. The guys that were messing around with
this setting seemed to be having problems, as I had problems when I changed
it, so I'm a little skeptical about my thoughts being incorrect.
I guess it should be easy enough to test, but I'm not in the mood at the
moment, and if I'm wrong it'll drive me crazy trying to come up with where I
got the info:-)
Jack
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