JC> Well, as-is, that's over 80K of storage.
I knew is was too much, so I reduced it to like 106...now when calling
local_map it works, but now in my code somewhere is another problem. I seem
to be able to save the portion I want in local_map, but display always shows
one line...I think I will look at it a bit more before sharing my code with
this area...seems whenever I write a message, I figure out my mistake moments
after it is sent.
JC> Alternatively, you might want to allocate `local_map' dynamically so it
JC> won't take up nearly your entire stack.
Dynamically allocate a variable? I am not sure I understand what that
means...I use all of the local_map at once...I could load the entire map
dynamically and then for the local area it would only use what is needed.
But that might not be what you mean...I would love some more information on
it. I seem to be learning new stuff about C++ daily.
Thanks for the help,
Steve Westcot
...There's no place like real mode. I love it.
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