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echo: mens_issues
to: All
from: `bluesmama` onebluesmama
date: 2005-02-27 21:37:00
subject: Re: Yeah, like this is gonna catch on.

suckmysav wrote:
> A "virtual girlfriend" who demands "virtual
flowers" but doesn't
respond with
> "virtual sex"?
>
> Even more amazingly, it appears that the only non-virtual part of
this
> relationship is that you don't use "virtual money" to buy these
"virtual
> flowers" but rather "cold, hard cash".
>
> It would seem that you have to buy "her" lots of flowers and in
return she'll
> "tell you about her family" and "introduce you to her
female friends"
>
> If you don't keep buying her flowers she'll even get huffy and stop
talking to
> you.
>
> In other words they want men to pay good money so they can be
virtually
> nagged and manipulated by a virtual woman who has absolutely nothing
to
> offer other than telling you all about how great she is. Granted,
this is a
> pretty accurate depiction of how most women actually are but the only
> reason men put up with that crap in the first place is so they can
get to the
> payoff, which is a jump in the hay.
>
> So, they have taken all the worst aspects of femaledom and
virtualised it,
> removed the single redeeming factor that makes all the other crap
almost
> bearable and they think that men are gonna line up to pay for this?
>
> Amazing.
>
>
> ---------
>
> HK firm develops cyber girlfriend
>
>  For men without a partner, help may be at hand - in the form of a
virtual
> girlfriend.
>
> The Hong Kong company Artificial Life, which developed the new game,
says the girl
> will appear as an animated figure on the video screen of a mobile
phone.
>
> But there is a downside to the virtual girlfriend - she will require
more flowers
> and gifts than many real women.
>
> Artificial Life is hoping to launch the new game later this year, on
the latest
> 3-G mobile phones.
>
> All virtual girls will look the same - but each girl will behave
differently -
> depending on how much money is spent on her.
>
> On top of a general subscription, men will be charged a fee to buy
flowers and
> gifts for the virtual girlfriend.
>
> In return, she will introduce them to different aspects of her life,
like letting
> them meet her female friends - also electronic images.
>
> Cash counts
>
> If players neglect her, she will refuse to speak
>
> The company says the amount of money players will have to spend has
yet to be
> determined.
>
> But unlike other computer games, it seems that cash, not skill, will
enable
> players to climb the different levels in the game.
>
> Full story here
> http://news.bbc.co.uk/2/hi/asia-pacific/3591856.stm

This has got to be one of the oddest things I've heard of in a while.
Beats that boyfriend pillow all to hell for pure stupidity.

http://www.msnbc.msn.com/id/6141895/



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