On Thu, 07 Jan 2021 09:53:53 +0000, druck wrote:
> Now with LCD, LCD/LED and OLED technologies the screen does not flicker
> at the update rate. Panels used to have a 60Hz update rate to match US
> content (but would be fine for 50Hz), but active 3D drove the adoption
> of 120Hz or greater panels, so alternate views could be shown at 60Hz.
> 3D has largely been dropped now, but 120Hz or greater panels still
> exist, so they can either be driven at a higher frame rate by games
> consoles, or additional intermediate frames are generated for lower
> refresh rate content, in both cases to make animation smoother.
>
Modern phones seem to have refresh rates of anywhere between 60Hz and
120Hz - apparently the gaming crowd want it.
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Martin | martin at
Gregorie | gregorie dot org
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