TIP: Click on subject to list as thread! ANSI
echo: apple
to: comp.sys.apple2
from: a2aviator
date: 2009-02-16 16:33:16
subject: Re: Detect and Match Sound?

Depends.. if you want to actually detect sound by waveform, or you
want to detect a break in a line. The break in the line can be as
simple as the game port- the  waveform means you need a noise
monitoring app, you need to break some glass similar to what you are
monitoring or get a sample at the same rate you are going to sample.
If you hear anything you need to compare.

As well- the other option is get a glass break detector that itself
drives a relay and hook that up to the game port.

One such as the GE 5812-RND

Here's a PDF

http://www.ascsecurite.ca/public/pdf/Round%20Acoustic%20Glassbreak.pdf
--- SBBSecho 2.12-Win32
* Origin: Derby City Gateway (1:2320/0)
SEEN-BY: 10/1 3 34/999 120/228 123/500 128/2 140/1 222/2 226/0 236/150 249/303
SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119
SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700
SEEN-BY: 2320/100 105 200 2905/0
@PATH: 2320/0 100 261/38 633/260 267

SOURCE: echomail via fidonet.ozzmosis.com

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.