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| subject: | Re: telnet |
Re: Re: telnet By: Nancy Backus to Eric Oulashin on Mon Jan 17 2011 17:32:20 > Origin line... :) Just curious, though... if you were aware of the > worldwide aspect of Fidonet, why was the internet's worldwide aspect so > cool? For one thing, communicating with people over the internet instant and real-time, whereas with FidoNet, there was a delay from when you post a message and could get replies.. A message on FidoNet could take quite a while to spread to all other BBSs on FidoNet, depending on how often a BBS polled its source, etc.. Also, the internet seemed unlimited in what you could do. First, there was the web, and the real-time chat with pretty much anyone; there was also a service (and software) I had found, called Kali, that let you play multi-player computer games with people over the internet - These weren't door games, but games that ran on a local PC like Warcraft 2, Doom, Descent, Descent 2, etc. - games that were popular around 1995 or so.. The multi-player feature of these games was designed to run on Novell networks, and Kali would emulate a Novell network for these games so they could be played over the internet. Besides that, it just seemed like there was so much else you could do online that you couldn't do on a BBS. Also, internet-based software tended to use a GUI, whereas BBSs still tended to be text-based.. I suppose it seemed refreshing to use a GUI sometimes.. Eric --- SBBSecho 2.12-Win32* Origin: Digital Distortion: digdist.bbsindex.com (1:298/7) SEEN-BY: 3/0 633/267 640/954 712/0 313 550 620 848 @PATH: 298/7 5 123/500 261/38 712/848 633/267 |
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