| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Re: cc65 compile for Apple 2e? |
In article
,
Harry Potter wrote:
> Uh, how do I use cc65 to compile an Apple 2 DOS 3.3 or ProDOS
> program? I have atools for Win32.
I don't have either. I'm using GNU make and AppleCommander on Mac OS X.
To compile samples/hello.c, for example:
HELLO=hello
${HELLO}: ${HELLO}.c
cl65 -O -l -t apple2enh ${HELLO}.c
ac -d p1.po ${HELLO}
ac -cc65 p1.po ${HELLO} bin < ${HELLO}
Here's a page that discusses atools, although it may change:
http://www.cc65.org/doc/intro-6.html#ss6.1>
AppleCommander is an alternative to atools:
http://applecommander.sourceforge.net/>
In addition to a nice GUI, it works from the command line with cc65 and
other cross-development tools:
http://applecommander.sourceforge.net/acguide.html>
--
John B. Matthews
trashgod at gmail dot com
home dot woh dot rr dot com slash jbmatthews
--- SBBSecho 2.12-Win32
* Origin: Derby City BBS - Louisville, KY - derbycitybbs.com (1:2320/100)SEEN-BY: 10/1 3 34/999 106/1 120/228 123/500 140/1 222/2 226/0 236/150 249/303 SEEN-BY: 250/306 261/20 38 100 1404 1406 1410 1418 266/1413 280/1027 320/119 SEEN-BY: 393/11 396/45 633/260 267 712/848 800/432 801/161 189 2222/700 SEEN-BY: 2320/100 105 200 2905/0 @PATH: 2320/100 261/38 633/260 267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.