TIP: Click on subject to list as thread! ANSI
echo: cbm
to: DANIEL
from: DON LOWERY
date: 2020-07-10 14:52:00
subject: Re: Color maximite 2

 Da>  DL> As fast as they were running in Interpreted BASIC...I would expect th
 Da>  DL> would be way too fast to play. Look fantastic...but ASM would probabl
 Da>  DL> make them unplayable.
 Da> Wouldn't it be possible to write a game in such a way that the game and
 Da> engine can load quickly but throttle the gameplay? 

Expect it would be the same thing with some old DOS games running in DOSBox.
There would be a way...especially since GOG.com has seemed to do it for all
the old ones I have bought which run on DOSBox.

 Da>  DL> of the old BBS's written in BASIC & set it up for this box. For that
 Da>  DL> matter...you could get Ahl's books online as PDF's. Setup stuff like
 Da>  DL> this on the system.
 Da> That would be hella tight.

For that matter...how about some of those old Apple ][ games written in basic?

 Da> I'd like to design an all-in-one with the color maximite 2 inside and
 Da> mimic the old c64. Have it 3d printed.

Can't remember what he said the guts of the box was...but it shouldn't be too
hard to get yourself built close to it with a killer 3D printed case!

ACME BBS-Member of fsxNet/WWIVNet/SciNet/AmigaNet/VKRadio/FidoNet/MicroNet.

--- Mystic BBS v1.12 A46 2020/04/21 (Windows/32)
* Origin: ACME BBS-W.Coyote & D.Brown are our best users. (1:340/1000)

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