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echo: video_games
to: ALL
from: TROY H. CHEEK
date: 1998-01-13 08:43:00
subject: Toki

TOKI 
1 player, horizontal game 
Atari Corp., for the Atari Lynx 
$34.95 
Stereo? No 
OVERVIEW:
So there's Toki the caveman, out spending time with his girlfriend,
talking about whatever it is cavepeople chat about. Who comes to spoil
the party but the local Evil High Priest Vookimedlo, who kidnaps his
gal and uses magic to devolve Toki into a chimp. Strangely enough,
Toki the chimpanzee can shoot fireballs from his mouth, and decides to
use his primitive machismo to rescue his date. Hey, if an Italian
plumber can rescue damsels in distress, why can't an ape give it a
try?
That's TOKI for the Atari Lynx, an adaptation of the little-seen
arcade video game from Fabtek. You must guide Toki through eight
multidirectional scrolling stages of caverns, moats, and whatnot,
battling Vookimedlo's traps and flunkies. Toki can defeat enemies by
hitting them with his fireballs, or by repeatedly jumping on them.
Along the way, you will find items that temporarily enhance Toki's
abilities, like higher jumping or more powerful fireballs. A life is
lost if Toki is hit by an enemy, caught by a trap, or runs out of
time; an extra life is awarded if enough coins are collected.
GAMEPLAY:
The most supportive statement that can be made for TOKI on the Lynx is
that it's a very faithful adaptation. Almost none of the gameplay has
been abridged or altered; people who have played this in the arcade
will be in familliar territory. The problem is that the original was
not that spectacular to begin with. Aside from the slightly novel
plot, there is very little here that hasn't been done before.
This is not to say that TOKI is a bad game; as
yet-another-run-and-jump, its redeeming points elevate it a bit above
its competition. There is a good amount of variety; the enemies you
have to face are very diverse, and the different stages are much more
than a change in window dressing. Also, the game sets a very
irreverant tone; for instance, two of the tools helping Toki's quest
are football helmets and teeter-totters loaded with weights.  Finally,
the game itself is of fair difficulty; you start with four lives, and
can continue up to two times, but the typical player will need all the
help he can find.
GRAPHICS/SOUND:
The graphics and sound of TOKI capture the game's lighthearted
attitude very well. There is good use of color and a lot of detail and
animation in the graphics. However, some of the game elements are
fairly small, requiring a bit of effort to spot them. This can be
fatal with some of the more detailed backgrounds, as a small incoming
projectile could slip past your sight.
Sounds are better, making good use of music, computer-generated
effects, and digitized clips. Each level is accompanied by an
unobtrusive background soundtrack, and the individual sound effects
are distinctive. The digitized bits are often the most enjoyable, such
as Toki's death yelp and the cartoon- inspired "boing!" noises.
SUMMARY:
TOKI is, in the final analysis, a great adaptation of an average game,
duplicating the original's sights, sounds, and action faithfully. If
you aren't interested in run-and-jump contests, there is little here
to change your opinion. However, if you're in the market for a new
arcade-action game, TOKI is a worthy candidate.
 GAMEPLAY: 6.5 
 GRAPHICS: 7.5 
 SOUND  : 9 
 OVERALL : 7 
From: ST+ diskmag issue 22
... The Earth is 98% full. Please delete anyone you can!
--- JetMail 0.99beta22
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* Origin: When Starlings Mate - Benton, TN (1:362/708.4)

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