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echo: video_games
to: STEPHAN WEIS
from: JUSTIN SMITH
date: 1998-01-10 18:42:00
subject: Re: N64 games

 > JS> It wasn't intended to be hard. (hell, i beat it in 29 hours) It was
 > JS> made to try to expand the audience of rpg's to people who would
 > JS> normally never even consider playing one. I think they did quite
 > JS> a good job of it too. I thought it was pretty easy, but it was also
 > JS> very fun.
 > But don't you see. That's why I didn't like it that much! It
 > was toooooooo
 > easy. Now Sure their trying to expand the audience but I want
 > a challenge here!!!! That's why FF7 sucks!
Just because a game is a little easy, that doesn't mean it sucks. The 
gameplay of FF7 was still great. Plus, since their target audience was all 
gamers, and not just the hardcore rpg fans, they had to make it playable for 
everyone. You should have realized that before you even started playing.
--- FMail/386 1.02
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