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echo: bbs_doors
to: All
from: Bill Williams
date: 2005-02-16 18:12:36
subject: Rathmore

Whatsnew in Rathmore
--------------------

Feb 14, 2005

-> Updated welcoming ANSI screen
-> Removed temp inuse for Synchronet systems
-> Removed bug found in writing messages to non-existing players
-> Dragons are completed

Pre 2005

-> Lost documentation, resurrected Rathmore Jan 2005


Outstanding Projects

-> Player vs player
-> Correct selling items as all sell for 0
-> Add spells to Paladin after reaching level 9
-> Add backstabbing to Thief character
-> Revamp tables to reduce size of exe file
-> Add more random effects
-> Correct blindness
-> Add special attacks to various monsters in dungeon, eg Medusa =
(Petrify)
-> Modify final encounter - add reward


Outstanding Spells

-> Cleric Spell Lv 6 Wall of Thorns
-> Cleric Spell Lv 7 Holy Word
-> Cleric Spell Lv 7 Sunray
-> Mage Spell Lv 1 Identify
-> Mage Spell Lv 1 Sleep
-> Mage Spell Lv 2 Detect Invisibility
-> Mage Spell Lv 2 Ray of Enfeeblement
-> Mage Spell Lv 2 Stinking Cloud
-> Mage Spell Lv 2 Web
-> Mage Spell Lv 3 Dispel Magic
-> Mage Spell Lv 3 Haste
-> Mage Spell Lv 3 Slow
-> Mage Spell Lv 4 Minor Globe of Invulnerability
-> Mage Spell Lv 5 Hold Monster
-> Mage Spell Lv 6 Anti Magic Shell
-> Mage Spell Lv 6 Chain Lightning
-> Mage Spell Lv 6 Death Fog
-> Mage Spell Lv 6 Globe of Invulnerability
-> Mage Spell Lv 7 Mordenkainen's Sword
-> Mage Spell Lv 7 Power Word, Stun
-> Mage Spell Lv 7 Prismatic Spray (might be too difficult to implement =
- requires too much code)






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