JF> FMV is NOT important in most games - it just usually presents nicer
JF> visuals than an in-game cutscene usually would. I've seen in-game
JF> cutscenes that are probably better-done (in terms of acting quality
JF> and relevancy etc.) than even elaborate FMV. The voices
JF> would probably fit, though you couldn't over-indulge. Also, they
JF> wouldn't be THAT crucial to the game. If need be, the in-game
JF> cutscenes could have text boxes. Annoying, but it would work.
If they did what you suggested, it would be another Mario no plot game
where you run around beating levels and having NO idea why the main character
is doing this!
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