-> So how would you really characterize it? After all, it's still a guy on
-> foot (at least, most of the time) who's shooting enemies. Even if it's a
-> more "realistic" game like Outlaws (reloading, 1-2 hits kill you), it
till
-> could be shoehorned into the genre.
Actually, I've not personally played it, I'd rather not comment, but not for
the usual reason. I don't know enough to give an accurate answer.
-> If you consider driving 5-ton trucks with oversized wheels through some
-> farmer's yard a sim. :-)
It's a sim. And I like the MTM games a lot. Here's something you might not
know. The first truck game was done with the same game engine that Terminal
Velocity used.
-> appropriately. Then the fighting would depend less on combos and secret
-> moves, and more on just learning how to fight well. You could have
eapons
-> that do more than just augment the hit count; imagine hooking an
ponent's
It ain't happening. Period.
Joe
--- QScan/PCB v1.19b / 01-0074
---------------
* Origin: Apogee Software - Garland, TX - 972-271-5410 (1:124/9006)
|