Hello JONATHAN.
21 Mar 98 12:18, JONATHAN FINGAS wrote to LEE JACKSON:
> I suppose you might have read about what DirectX 6's DirectMusic is
> supposed to offer in terms of sound. If not, here's a little info
> (courtesy of Boot magazine, I believe)... As I understand it, the
> "big thing" is that you won't necessarily have to pre-mix sounds. You
> can segue more seamlessly from one piece of music to another. I think
> it applies to MIDI, digital tracks (such as .MODs), and maybe even
> Redbook audio. Since Prey will likely come out after DirectX 6's
> release, do you think you'll be able to take advantage of any features
> it might have? Sound is often given scarce attention in games, but
> now you have an opportunity to do something unique.
I don't think they can really comment on something like that until after it's
released. Our Prey guys are in touch with MicroSoft, so they probably knew
about it before you and I did.
Joe Siegler
--- GoldED/386 2.50+ 424LM1 Fnord!
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* Origin: Apogee Software - Garland, TX (1:124/9006)
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