TIP: Click on subject to list as thread! ANSI
echo: video_games
to: STEVE IGREJAS
from: TOM ARKHIT
date: 1998-04-18 22:45:00
subject: Re: Cartridge Space & Compression Effect22:45:5604/18/98

 -=> On The 14 Apr 98  14:47:06 Steve screamed Re: Cartridge Space at Tom <=-
 TA> Did you read what I said..?  The game is only 50 Mbytes..  Which a
 TA> N64 can be brought to the N64..  Have you never heard of cart
 TA> compression..?
 SI> Actually, I never heard of it.  How much does it compress? 
 SI> Let's say 
there's 50 MB.  How big will the game be after compression? 
With current compression techniques, a 128mbit N64 game, would occupy around 
50meg at the most, but thats almost double the compression techniques used 
when the N64 first came out, sou in another two-three years, it will prob 
double agin, & carts will probably be 512mbit..
 SI> But FMV, red book, yellow book, etc.  are extras that make a
 SI> ame look 
better and sound better.  With the extra space, Gex can say
 SI> a lot of things. 
RE and RE2 can talk a lot more.  There's more story
 SI> in a game.
Yellow book..?  whats that..  I know what Red & Orange book are, but now 
yellow..  Is it an ISO compliant Standard..?
L8r
 -*=>!$trangler!<=*-
... "Bother!" said Pooh, as he stepped on the land mine.
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