From: stevebasic@aol.com (SteveBasic)
Subject: Re: 3D game engine for PB?
>Reinier Zwitserloot wrote:
>
>> ...the only replies I've been getting is that NASM should fix their bug,
>and that PB isn't even considering this...
>I'm pleased to hear that you finally understand this issue. Since you
>do, perhaps we can look forward to someone who won't be quite so grouchy
>any more?
>
>However, you did seem to have a bit of a problem understanding the rest
>of my message. So, please, let me try to explain it more simply...
>
>The purchase of a single shrink-wrap software package of PowerBASIC does
>not entitle you to an unlimited, no-cost, consulting contract for life.
>Your notion that it should is incredibly self-centered. Just in case
>you missed any part of that, please allow me to say...
If I may put in my 2 cents worth...it seems that Reinier is under the
impression because NASM is exactly what the industry specs say it should be
that PowerBASIC should make its inline assembly compatable with NASM. The
problem is that the market for assembly is dominated by MASM. It would be
economic suicide to spend development dollars to make PowerBASIC compatable
with the less popular NASM To paraphrase myself, since the assembler market
s
dominated by MASM, that is where the money is at (I know Bob, you allready
said
this).
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