-=> Quoting Shannon Taylor to Jonathan Fingas <=-
ST> ...And Sega is not guilty of letting it's systems flounder?
ST> Have we forgotten their last three projects so far; Sega CD, 32X, and
ST> now the Saturn? I think their track record is proclaiming enough proof
ST> of their ability, or willingness, to support their game machines. Shall
ST> we even forget the Master System and Game Gear? Gamers today can
ST> probably tell you what a NES and a Game Boy are, but most have no idea
ST> about the SMS and Game Gear.
ST> With Sega's record it looks like the Genesis was more of a
ST> fluke than a show of Sega's ability to successfully market a game
ST> machine.
I agree here. The genesis was mostly only 3rd party games anyway.
Sega didn't do much games for it. Sonic? That's about it isn't it.
Then on saturn how many games did they make? Nights? one! That's not
that bad since their systems are pretty good. But as soon as they see
a better system, they drop their system and run. The only reason
we saw sega cd was because of the 3DO, Sega didn't want you to buy
one, so they make it seem like having a sega cd is just as good.
Then they made the 32X, probably so you wouldn't buy a jag.
And they dropped it in like, 10 seconds.
... `NUFF SAID
___ Blue Wave/QWK v2.12
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* Origin: Bob's Back Room (1:163/327)
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