> they use 215 megs, or 128, that's not megabytes as we know them, they
> are megabites (with an I instead of a Y). 1 megabyte is equal to 8
> megabites... So, when your game (like Zelda) which is supposed to be
> 215 megabites, devide it by 8 to know it's real size compared to CDs.
> so, let's say 216/8= approx 32.. Which is the MAX size of a Cartridge.
> The 64 DD will have maximum 64 megabytes, but you'll see things like
> 512 megs! If you don't beleive me, check it out yourslef, take the
> ROMS (emulators) i'm sure you heard of those, on your computer, take,
> let's say Final Fantasy 3, on the SNES box, it says it's 24 megs! On
> your computer? not more then 3 megs. (24/3=8)... Same with all the
> other games on the SNES.. Take other games that said to be 24 megs on
> the box, they are no more then 3 on the computer, 16 2 etc.. etc..
> While CDs? Well, just take your Playstation CD then put it in your
> CD-ROM, do a "DIR" and you'll see the total space well.. in a way, the
> best way would be in windows, then doing properties.. Anyways, take a
> game that takes all the CD, like Final Fantasy 7.. You'll see the big
Ok, I gotta question for you.. Why would they say that like FF3 is 24 megs
when it is 3? WOuld there be any real reason? Or just a screw up or
something? Like what would be the point of lying about the megs? I don't see
it... l8r..
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