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| subject: | Error 200 |
Some time ago, I was asking about frequent error 200 code with using
various IM programs, especially IMNC. Someone (I believe you) told me
it was a Pascal compile error caused by systems now being faster than
the original programmer allowed for, and which resulted in a divide by
zero fault. There was a fix for this error called TPPATCH, written
by someone in Germany -- and IIRC you sent that to me.
I had used that program, and still had problems from time to time,
especially when attempting to recompile the nodelist in my batch files
using IMNC /C.
This week (I wonder why it took me so long ) I thought of another
way to approach the problem. If the program can't be patched to
prevent the divide by zero problem, then why not just slow it down.
Turns out I have a program on my system designed to do exactly that.
It is called MO'SLO.COM, dated 1993. I don't recall where I got it,
but I'm sure it will be on many file systems of BBSes -- especially
those with a gaming population. It was designed to slow down the
execution of game programs written for older systems.
I put it into my batch file, and the nodelist compile went off without
a hitch. Hopefully, that solves the problem once and for all.
If anyone cannot find a distribution copy of Mo'slo.com, I could send
the executable to them -- I am fairly certain it was freeware.
dale (at) min (dot) net
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... Shipwrecked on Hesperus in Columbia, Maryland. 23:57:35, 22 Aug 2004
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