-=> On The 10 Feb 98 16:18:00 Steve screamed Re: Fav console EVER at Tom
-
TA> N64 has 32bit colour.. Anti aliasing is used so everything doesnt
TA> look blocky.. a' la Duke Nukem 3D on PS.. N64 also has Mip-Mapping
TA> which makes games run faster..
SI> N64 has 24-it color.
SI> Anti-aliasing is supposed to make things looks smoother by
SI> bluring pixels. If I wanted my pixels blured, I'd turn down the
SI> sharpness on my TV. Define "Mip-Mapping".
Mip-mapping means that the processor doesn't draw any polygons that will not
be displayed.. (Just like a 3dfx card on PC) which speeds up the operation
of output to the tv..
What you say about anti-aliasing is true, so if soemthing is blurry it is not
blocky, obviously..!
L8r
-*=>!$trangler!<=*-
... "Bother!" said Pooh, as Geordi found a NEW problem.
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