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To: John Tserkezis BL> Brenton has a smart trick. He uses an "information" screen to BL> distract you. JT> Sorta like '95 puts up that boring screen to hide the JT> config.sys & autoexec.bat? Tricks of the trade... but you have to choose your screen well. Borland's Delphi uses a picture of a droopy-faced Athena. It annoyed me so much I edited it out, along with the registration! BL> Buy another computer and network them. JT> I have five pooties on my desk at the momemt. I was thinking of JT> using the 386 to process the mail while the mailer handles the JT> file/mail transfers only. I couldn't be bothered really, the JT> load on the mailer at the moment is rather low, so I can't JT> warrant an extra machine to take that (little) load. The cost is so slight that you might as well. A 386/40 is basically worthless, but it's a fast machine! This was what I meant by the "mature" phase of computer development. The step up to 386 left two steps back (to 86 XT) with large performance drop, but the step to Pentium 200 leaves the 386/40 as a very useful machine, still, and the distance between a this-year's computer and one three-years old will only shrink. You might as well have one a specific job like communications. JT> I don't understand. I know what MS is trying to do with NT, JT> which is have a common OS where you can run the same software JT> on different hardware. That was the whole point wasn't it- make JT> software that is completely independant of hardware? What M$ is trying to do, is make lots of money. Hardware has grown together, naturally. What we have is a few large software companies, a few large CPU and chipset companies, and hundreds of small assemblers. It *will* standardise. Software development (programming) is rushing ahead with standard objects. Programmers are dealing in larger units of code. It seems to me that hardware has to do something similar. Instead of processing at the bit-level or 64-bit words, they have to make a large step up and process kilo-bit objects (or something). BL> I hate to say it, knowing it'll set you off, but you have to BL> get comfortable with pointers to write in Windows, whether BL> Pascal *or* C, and once you do that, it doesn't matter which BL> language you use (except Pascal is easier to read and C writes BL> really horny shorthand). JT> I can use pointers without stuffing around with windows. I've JT> only really played a bit with pointers so far. I was using them JT> to point to dynamically allocated memory after the main program JT> loads. It makes things a little more difficult for me, but JT> makes the software more flexible. This is true... but I find now that I would *rather* use pointers, in DOS Pascal too! In Delphi and Windows, you basically *have* to use pointers and objects. You can *force* it to work the other way, which means it's a good way to learn, but it's messy and it keeeps pushing you towards using objects, and objects are *all* pointers. Pascal itself is not like that. In fact, using objects in Pascal is not *really* natural, but when you go to Delphin and Windows it is... and you end up gaining the object-pointer mindset almost painlessly. It's actually fun. You can do so much on the screen for so little code that sheer laziness seduces you to objects. The idea of it grows on you. And from there, it is not a large step to the more awkward C++. BL> I've written a million words on three fingers, I can do 40 wpm, BL> but I take your point. JT> I used to type about 30wpm with three fingers. Now I do about JT> 60, and could go faster if my hand-eye co-ordination was JT> better. I can't even wank proper. There is no way I would have JT> been able to do 60wpm with three fingers, not even if I used my JT> dick as the third finger. (chuckle) Yair. At 40wpm and two fingers it gets pretty desperate. JT> Dunno, I started touch typing after I got my hands on a pirate JT> copy of a touch-typing tutor program. :-) Maybe if I payed for JT> it, I might be able to type faster. ROFL!! It'd work for me! If I paid money, I'd have to get my money's worth. JT> Regardless, you don't *have* to know pointers, but it certainly JT> helps, you can get a whole lot more done... The main trick for me, was to realise that you always have to have *real* memory somewhere, for the pointer to point at. You can read a file and load it into a buffer, and then just run pointers up and down the buffer... but if you want to use the pointer somewhere else, then you have to COPY the actual data to an actual memory somewhere else, too, or the pointer ends up pointing at nothing much and runs off the ned of the real memory. Once I realised I ALWAYS had to have real memory, somewhere, pointers were fairly easy. BL> I meant that there will be a basic shift in the hardware BL> itself... perhaps a computer that handles standard objects or BL> tokens; a step *UP* in complexity that makes it externally BL> simpler. JT> You mean put part of the OS in the bios? Nope. That makes the JT> machine more expensive, with all that extra rom.. ROM is very cheap, and RAM is cheap too, now. We use a standard keyboard font, so why not take that much further and access objects the software would use directly, both to paint the screen and run mini-programs independently? JT> That and, the OS can overwrite some of the bios functions JT> anyway. As a matter of fact, that's what they do now anyway. JT> Full bios compatibility may have been of upmost importance a JT> while back when your "PC" may not have been fully "compatible", JT> but nowadays this is not the case. Of course. You would still be able to overwrite these BIOS objects, but you woudl also have the opportunity of using them lightning-fast as complete, standard objects. It would need more than one CPU. BL> The same applies in commercial operations too. It would be very BL> rare if an office *needed* more than a 486/100 and Win31, or BL> more than 16-bit programs, butthat's not the way it works. JT> This depends. I don't see anyone upgrading unless they are JT> keeping up with the joneses, or the users complain about it JT> being too slow. (grin) The staff always complain it's too slow. Regards, Bob ___ Blue Wave/QWK v2.12 @EOT: ---* Origin: Precision Nonsense, Sydney (3:711/934.12) SEEN-BY: 711/934 712/610 @PATH: 711/934 |
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