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| subject: | Player Data Files (any ideas?) |
Hi, I'm writing a door game using a package called eDOOR.. and have got the game working pretty well without any glitches except that it doesn't seem to work with WinFossil and other fossil drivers which are loaded by Win95 as VXDs. What I need now is to have some sort of structure for the player data files that I can write to and read from easily.. just a simple format.. maybe even just a plain text file with simple encryption or something.. but I dunno.. that's where I need some help.. any ideas or sample source ?? Cheerz Adam --- Ezycom V1.20g0 03fa002d* Origin: Shady's BBS (3:850/106) SEEN-BY: 633/267 270 @PATH: 850/106 100 800/1 711/808 50/99 635/544 727 633/267 |
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